Game Programming Notes 2020 for the development of game are listed. The Syllabus of the Game Programming are given as in the list below:
Game Programming Notes 2020 |
The Topic covered in the Game Programming Notes 2020 are given as :
- 3D
- 3D Transformations
- Modelling
- Quaternions
- 3D Modeling
- Rendering
- Ray Tracing
- Shader Models
- Lighting
- Tracing
- Color
- Texturing
- Camera
- Projections
- Culling
- Animation
- Clipping
- Character Animation
- Physics
- Simulation
- Graphs
- Scene Graphs
- Game engine architecture
- Game engine
- support systems
- Engine support systems
- Resources
- File systems
- Game
- realtime
- Game loop
- Interface devices
- Human Interface
- realtime simulation
- Human Interface devices
- Collision
- rigid
- dynamics
- rigid body dynamics
- profiling
- Game profiling
- Application layer
- layer
- logic
- Game logic
- Game views
- managing memory
- main loop
- game data
- caching
- loading
- User Interface
- caching game data
- Game event
- User Interface management
- Game event management
- 2D
- 3D Game
- Flash
- DirectX
- Java
- Python
- Game engines
- DX
- DX Studio
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